June 10, 2019
So you’re a splendid developer or designer, you bring your A game to work every day. You sleep like a log and jog like a fox and you’re practically unstoppable. Until feedback from your boss, colleague, or a customer comes into your inbox and all of a sudden, you’re this fiery ball of anger, resentment, and curse words. What just happened? How can you learn to receive feedback like a Buddhist unicorn, and how can you even benefit from it?