September 28, 2017
We all want to design and build better projects—to feel proud of what we’ve made and to have our end users love it too. Sometimes our projects afford us research budgets and sometimes they don’t. So how do we build in a better user experience when our clients don’t want to pay for those line items?
In this talk, I’ll share some practical tools and tips to “sneak in good UX” as one of my bosses used to say, with minimal impact on your budget but a positive impact on your team’s understanding of key problems to solve.
December 6, 2017 at 1:29 pm |
I have shared my views on Good UX vs Bad UX. Hope it will be useful for all.
Do review and share your comments..
December 1, 2022 at 10:04 am |
this guy is an absolute tool