April 10, 2017 — How can you truly create an experience without knowing who you are creating it for? Why does so much get made without user research? Why do so many creating experiences not run user tests or engage with their users at any point? It isn’t a privilege of the wealthy agency or invested company. In this talk I’ll show why knowing your users matters and how you can start truly understanding them to make a better experience.
January 3, 2017 — It all starts with a vision, a designer’s dream. There are no limits. It’s a developer’s job to bring that vision to reality. There are some limits. If a designer doesn’t know, understand or acknowledge they exist, it can make for a not so cool end result or work experience. By discovering where a developer is coming from, together, we can make design great again!
December 29, 2016 — I would like to talk about web design and how to make anyone’s WordPress sites stand out from the rest by using following a set of design principles that create a unique UI that promotes the content and a UX that makes the viewer want to come back.
December 23, 2016 — A series of flash talks.
December 19, 2016 — Úlohou webdesignera je v prvom rade priniesť riešenie, ktoré bude zarábať a plniť očakávania majiteľa.
Umelecké výstrelky sú druhoradé.
Karol Vörös sa s vami podelí o svoje skúsenosti z návrhu a tvorby nového webu pre Webglobe – Yegon aj ostatných WordPress projektov, na ktorých sa v poslednej dobe podieľal v úlohách návrhára webu a projektového manažéra.
December 15, 2016 — Learn the tricks designers use to make websites attractive and effective. We’ll teach you the Most Important Question designers ask their clients, and how you can use it to your advantage when doing it yourself. Then, learn practical ways to apply it to create attractive sites (using good design principles and simple rules for success) and effective sites (through basic exercises that help you develop and showcase your primary call to action).
December 14, 2016 — I will discuss a user-oriented design approach from the perspective of a social scientist, rather than a designer or developer. Based on my experiences as a project manager and practicing anthropologist, I will cover what an understanding of human behavior and practice has to offer on the topics of user interface, user experience, and usability design.
December 12, 2016 — Products and services can be designed to be exclusive or inclusive — it’s a conscious choice, and it’s often about the traditional tradeoffs of quality, price, and deadlines to achieve greater margins and profitability. However, computational products and services have ushered in a new world where we can now ship products instantaneously at marginal costs close to zero — which brings unprecedented and immediate accessibility to the largest total addressable market imaginable via the Internet. It means that the nature of design needs to change, and also the way we think of *who* we are designing for needs to change. I’ve just begun this journey within the WordPress universe, and I’ll be sharing what I’ve gathered thus far on how more inclusive approaches to design are the key to better designed products and service in tech.